Turn drawing to a toy

This project was an experiment in learning new skills within multimedia design. The idea came from my childhood. When I was a kid, my drawings meant a lot to me, and I noticed the same feeling in other children. I imagined how special it would be to hold a real toy that you once only drew on paper. I shared this idea with people and later worked with a small client. Children first created their own drawings, and I transformed those drawings into 3D models using Blender. After that, I 3D-printed the figures, painted them by hand, and designed custom packaging for each creature. Each package included a creature ID card with personal details, such as the name chosen by the child and the “date of birth,” which was the day the drawing was made. This helped make each toy feel unique and personal. This project was a fun and meaningful experiment. It showed me how design can create emotional value, not just visual results, and how digital tools can turn imagination into something real that people can touch, use, and enjoy

Client

Individual Client

What did I Learn?

3D modeling from drawings Basics of 3D printing Product finishing and packaging

Year

Jan 2024

Role

Product designer Solo Project